child_m.gif (3208 bytes)dhelnore Chronology

OVERVIEW

Edhelnore was founded at the beginning of the Second Age (SE) by King Caledor, his children Melwen and Calador, and the remnants of the Avallani. Fleeing the destruction of Avallan, they wandered east for many centuries, looking for a new land. They found the perfect place in Vanore, a large fertile country surrounded by Mountains, thick forests on the sea. They established their capital here, Emynost, and renamed the land Edhelnore.

The history of Edhelnore spans the ages, and is too vast to detail here. What follows is a brief synopsis, detailing the key events. It is worth noting that the Elves, being immortal, do not measure time in the same way that men do. 144 Mannish years make up one Elven Year, or Cycle. Therefore, according to the calendar of the Argani the current year is Year 10 of the Fifth Age.

For more information on the Avallani during the First Age, see the AGE OF MYTHS

THE SECOND AGE

The Second Age is the time of the first Reign of the Death Queen, and of the great Wars. The remnants of the Avallani, calling themselves Argani, began to wander, looking for a new home. Other Elves were slowly being corrupted to the Death queen’s cause, but the Argani remained faithful to the teachings of the Toltoni. At the same time, Men had awoken and walked upon Gaiana. Men were weak, and were perfect for the Death-Queen’s schemes. Many Men also joined her banner, and others were enslaved, particularly by the last of the Norsans, dwelling in the East.

The realm of Edhelnore was founded by Melwen and the Argani in Vanore. Establishing their capital at Emynost, they quickly spread across the land. Isolated, they thrived, and it became a fair land rivaling that of old Avallon. Melwen’s brother Calador, meanwhile, established another realm further to the west, named Enedhaur.

At first they were alone, save for the Wood Elves who lived in Vanore before the Argani came. The Wood Elves were territorial and many wars were fought against them. A small peace ensued when Melwen agreed to marry the Wood Elf prince, Aldaru. The couple were married for just a day, however, before the Prince tried to assassinate Melwen. The attempt failed, and another bloody war ensued. In the end most of the Wood Elves were driven west, to Tauron. The others pledged allegiance to King Caledor. The three Elf kingdoms of Edhelnore, Enedhaur and Tauron began to live in harmony, far from the wars of the west.

Many centuries passed in peace, until men began to flee eastwards from the Death Queen’s yoke, seeking safety and homes. Others escaped from the Norsans and sought protection from Caledor. The king could no longer stand idly by and ignore the threat. He agreed to let the Men settle in Iaurdor, and ceded parts of his kingdom to them. Another faction, led by Chief Spartis were taken under the king’s protection. These men were tall and fair and noble, and Caledor saw potential in them.

Spartis’s folk were granted a town of their own, just south of Emynost. The Elves began to teach them how to use magic, as well as improved smithing and fighting skills. Spartis’s two sons, Durin and Kuros, excelled, and began to rival even the Elves. Using techniques learned from the Elves Durin forged a great blade, known as Dagnos, which he gave to his brother Kuros, skilled in its use.

Eventually, trained in arms and magic, Spartis’s folk went forth into the world to lead a rebellion. Eventually they mustered an army large enough to rival the Death queen, as men flocked to their banner. There, in Angudum, Kuros slew the Death Queen, whilst Durin fought her lieutenants. Kuros was raised as the first King of Men, and the Second Age ended.

THE THIRD AGE

Kuros’s kingdom, known as Sparta, began to expand, though they made a treaty with Caledor not to encroach upon his land. Edhelnore once again entered an age of peace, undisturbed by man. The Elves explored far and wide though they had no interest in expanding their own land. Melwen became strong in Magic and her brother, in the west, became a great warrior.

Meanwhile, a rival King of Man, Dernius, rose in the East, not far from Edhelnore. He envied Sparta’s power, and was enraged by their refusal to teach him magic. He marched an army to Edhelnore and demanded to be taught the secrets. King Caledor refused and the army attacked the Elven capital. Serius’s men were badly trained, but outnumbered the Argani. King Caledor was killed in the assault, and Melwen became queen. The Argani beseeched the Wood Elves for help, but they refused. Calador’s host from Enedhaur was cut off. Eventually they beseeched their Mannish friends in Sparta for help- their allies turned them down, fighting their own wars against other men, also desirous of magic. Alone, the Argani lost the battle- Emynost was sacked, hundreds of Elves were slain, and Melwen was raped by Dernius. Only the eventual arrival of Calador turned the tide, but by then it was too late- the Dernians had stolen the secrets of magic and many artifacts.

Queen Melwen quickly closed her borders, setting up magical wards to ensure no more men could pass into Edhelnore. All those who sought it found themselves lost. But Men continued to grow in power and, eventually, the secret of magic became common. Many rival kingdoms were established, and even the most common man became proficient in Magic. Eventually steel become useless and the wars were fought with Mana and Essence. The Mage Wars had begun.

The Wars waged for centuries, with small kingdoms falling and others rising, and the landscape being changed and ruined by the magic. Sparta lost territory, and Dernia and the other kingdoms began to grow in strength. Some of the most lethal magic was invented during these days, and the most dangerous artifacts. Eventually, Derniang, ancestor of Derius, unleashed his greatest weapon, and his greatest mistake. He opened a large portal to the Chaos Realm, to bring Chaos upon Sparta and his other foes. However, Derniang could not control the Chaos. The forces of Chaos overran the world. And the Mage Wars and the Third Age ended.

THE FOURTH AGE

As Chaos overran the world, whole kingdoms were destroyed. Races of men were destroyed, and new races were created and mutated. The Dernians were the first to fall, but other kingdoms fell thereafter. The world became a dangerous place, and Man and Dwarf alike went into hiding. All ties of Kin and King slowly dissolved. Remnants of the great kingdoms fled across the globe. The survivors of Dernia fled back east, becoming the Morrim. The Spartans dissipated across the world, dying in droves. Other tribes wandered east and west.

Melwen strengthened her border, and set up a ward to keep all evil and chaos out. It became known as the Girdle of Melwen. Despite the betrayal of Men, she still felt empathy for their plight- yet she was powerless to help them. She set her greatest mages working on a way to destroy the Chaos.

Salavation rose in the form of Man, however. In the old mountains of Angudum one group of Spartan survivors was holding-out. Parzifus, the leader, was still faithful to the teachings of the Argani, and sought redemption for what his kin had done. Using abandoned Dwarven mines and the Death queen’s own tunnels to hide in, they became Demon Hunters, roaming the plains destroying Chaos. Parzifus refused to use magic, as it had led to the downfall of the glory of Sparta. Yet this became his strength- the Chaos hordes fed on magic. Without it, they were weakened and still susceptible to the blades of Man. The Angoloth (or Parzifans) fought valiantly, and put many demons to death. Yet, they were overwhelmed, and eventually the Chaos began to prevail.

But a new force appeared in the world- the Lightgivers, or the Anna Sila. No one knows from whence they came, but they appeared as old and wizened men, and knew powerful spells to destroy Chaos. Led by Galen the Great, the Anna Sila began to train the Parzifan. Their teachings spread and, eventually, hundreds of thousands of men from hundreds of races joined to assist Parzifus. The tide turned and the Chaos began to retreat.

The Elves, finally discovering a spell to contain the Chaos, marched west led by Melwen. Finally, allied with the Men and the Anno Sila, the Elves managed to trap the Chaos. Although they could not destroy it utterly they confined it to the lands of Old Sparta, the demons and forces of Chaos w unable to pass its magical walls. The lands became known as the Chaos Wastes. And the Fourth Age ended.

THE FIFTH AGE

The Elves opened their borders once more. Melwen, impressed with the Parzifans’s loyalty and strength, offered them the lands west of Edhelnore for their own. Sparta had been claimed as the Chaos Wastes, so the men were in need of new lands. The Angoloth marched east, led by great swans, and established a great kingdom known as Arandor, reaching to the border of Edhelnore. The Parzifans warred against and defeated the Morrim, allied themselves with the Kaltoi, and became fast friends with the Argani and Melwen. Though the kingdom eventually split, Melwen maintained relations with Ardadain, Malidor and, until the return of the Death-Queen, Pandarat. Only Rhutalath eventually turned against her. Although much has happened in the Fifth Age, to the Elves the events are little more than stones in the ocean of time. Only the resurgence and eventual death of the Death-Queen made were considered important events. Even the discovery of Atlantea and the founding of a great Empire are of no consequence to the long-lived Elves.

Following the second demise of the Death Queen, Melwen finally married, making Lexus her King and giving the Kingdom heirs. It is the sixty-third cycle since the founding of Edhelnore, and life remains the same for the Argani as when it was founded.