child_t.gif (3413 bytes)egador: Towns and Towers

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Pegador (Pegador City):

A fortress built in 150 for the capture for Pegasi, this was originally a part of Toltoluine. When Pegasusidor was declared a separate state in 165, Pegador became the capital city. This city is reknown for the Pegasus Keep, which originally held the captured creatures. This task has since been moved to Fort Peg, and the keep has been extended into the palace, as the Duchess's home. The palace is as big as that of Ost-Firir Royal residence.

Larido:

The first town built in Pegasusidor, in 165, this was established as a fishing town. It now serves as the harbour for the Navy. It is famous for its lighthouse, which was built in 315. It is even bigger than that of Gaermas.

Marid:

Built in 416 to supplement Larido, and to help trade with the Garans. Marid has the biggest market in Pegasusidor, as well as boasting three arenas.

Kuinor:

Built in 300, this town was built as a fishing town. The town enjoyed increased status in 416, when trade opened with the Dwarves of the Anvil Isles. It now as a reasonable market, and a large population of Dwarves. Population decreased in 831 when it was sacked by Keledrakuns. The inhabitants fled to the fortress or Foalwatch.

Nel:

Built in 195, this is the principal city for producing clothes. The Tailor's Guild produces the finest clothes in the whole of Rhutalath, and they fetch high prices. They are sent to Hali or Marid to be sold.

Melis:

Settled in 245 by the Priestesses of Amora, worshipping the spirit of the forest. The town was fortified in 420, at the onset of the Toltoluine-Pegasusidor war. The town was never attacked due to the Spirit's presence. The Priestesses fled into the forest in 908, though there is still Bringer activity. The temple of Melina still stands, empty.

Pito:

Set up in 489 to collect flax for Nel, the town as since begun its own production. In addition to linen, the town produces fine leather goods (as well as good beef). A large tannery dominates the centre of the town.

Pinik:

Originally a fortress built in 420 to attack Pegador from Toltoluine attackers, it quickly became a town. It has a large fighters guild, as well as four brothels. It is considered one of the most violent towns in Pegasusidor, and murders are commonplace.

Lona:

Built as a fortress in 420 to protect against Toltoluine attack. This was the site of the famous siege of Lona. The town has grown around the fort, and the streets are lined with the statues of Pegasusan soldiers.

Janar:

Established in 893 as a mining town for gold. The gold has all but vanished now, leaving the town poor. It is a haven for adventurers, especially those seeking the Riddle Caves.

Fala:

Established in 490 to supply food to the towns of Kalna's Field. It is now the biggest fishing town in the southern counties. Hundreds of boats travel down river every day, some taking goods from Olda. Their main ports are Nimron and Foalwatch, though some travel as far as the sea, and on to Larido. It is renown for the gigantic black bridge which crosses the water.

Gell:

Established in 720 as a gold mine, the town is still turning up a bit of gold. A recent influx from Janar has swelled its numbers. The town has the best entertainment in the county, from inns to arenas, brothels to theatres- the miners like to relax after a hard day. It enjoys good trade with Olda and Fala.

Baro:

Built in 167 by General Gral to protect the border, this was originally a fortress. Now it is a neglected border town, with little policing. Bandits abound, and even half-orcs. The town was recently closed off due to plague, and is yet to be reopened. Guards watch the gates at all time- from a distance. It is known as Gral's cesspit. The road to Wila is heavily guarded by Mantosian soldiers.

Olda:

Set up in 1023 by Janar immigrants, hoping to find wealth elsewhere. This town has few houses, being mainly shops, and lots of inns.

 

TOWERS AND RUINS

GRON FORT

Type: A fortress

Symbol: A white Pegasus on a green field

Origin: Built in 420 to guard the border, during the civil war. This fortress was besieged twice. It is now undermanned, and used for guarding the Great Road.

Military: 83

Population: 35

Ruler: Lieutenant Arrol Frelan

 

CASTLE MELAR:
Type: Castle/ Village

Symbol: A swan and a tree on a red field

Origin: This was originally a castle in 422, to guard against Toltoluine invasion. When it was abandoned in 513, the Priestesses of Amora moved into it, and built a temple. In 908, with the foundation of Khanusan, the Priestesses fled there from Melis. Here, they built a village and founded an idealistic culture.

Military: none (43 Paladins)

Population: 418

Ruler: Priestess Ameli Garla

 

FORT PEG
Type: Fortress

Symbol: a Red pegasus on white field (The symbol of the Whiteguard)

Origin: Built in 330 as a site from which to capture Pegasi, closer to the hills. This is now the new home of the Whiteguard, following the move from Pegador.

Military: 185+ Whiteguard

Population: 128

Ruler: Captain Garth Tarlos

 

KRAKA:
Type: Ruined Prison

Symbol: A red wolf on a black field

Origin: A prison built in 216 for criminals. In 420 this became a war-camp for Toltol captives. It was attacked and burned in 506, at the Battle of Krak Hill. It is now home to a group of elite mercenaries/bandits, calling themselves the Red Wolves.

Population: 106 Red Wolves

Ruler: Kargrin Galmire

 

TEMPLE OF VINWE:

Type: Abandoned Temple

Symbol: None

Origin: This was once the chief temple in Pegador, until the Conversion, in 908. It is now abandoned. This was the only temple which was unburned, as the Pegadoran Inquisitors left it as a historical monument. It is whole, but weed-covered. It lies empty, but it is occasionally visited by the few pagans who remain in the county.

Population: none

Ruler: none

 

IRL:
Type: Ruined Town

Symbol: None

Origin: This was a Morrim town, which accepted Rhutalathian rule. In 911 it rebelled against the county, hating the new religion. It was subsequently attacked by Pegasan soldiers, and its inhabitants slaughtered. The town is currently inhabited by Grishan Artel, an half-Morrim necromancer of great power. Grishan believes the town and its treasures is his, by birthright, and will protect it with undead warriors.

Population: 1

Ruler: Grishan Artel

 

IRLGARD:
Type: Tower

Symbol: A white pegasus on a green field

Origin: Built in 178 to keep an eye on the Morrim inhabitants of Irl. Its soldiers were the first to be killed during the Morrim rebellion of 911. It is now used as a stopping point for travellers on the roads, as well as a watchpost. The town of Irl can be seen from the tower very well, and strange lights can be seen at night.

Military: 54

Population: 28

Ruler: Lieutenant Juan Stralas

 

IZA-MORA:
Type: Ruined City

Symbol: A Red Spider on a black field

Origin: Once the capital city of the Elkran Morrim (the tribe which occupied Mantos and Pegador), built in the 4th age. The city now lies abandoned. Features of the city include a giant ziggurat, and the Elkran Palace. The city was occupied by Orcs of the Red Widows, from Daenor in 980. The Shadow-Mage is building up an army here for a large attack on Ost-Firir. The Orcs are unknown, as of yet.

Population: 2,100 Orcs

Ruler: Great Chief Muzbog

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